The restrictions for this challenge were simple:
- the framework does not matter, but the result has to be a HTML5 game played in the browser
- the game has to include a unicorn
You can play the game directly in the browser over here!
We wanted this game to be super quick to be pick up, and as a result decided to go with a simple jump mechanic that only required a mouse, similar to other jumping games. While the height difference between the platforms is constant, the placement on the x-axis is random and can create scenarios where players only have a split second to react. The placement of rainbows, which give a speed boost to players, is pseudo-randomly generated.